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Magic LotR

Magic only  
8%
  [ 1 ]  8%
 
Lord of the Rings Only  
75%
  [ 9 ]  75%
 
I play both  
16%
  [ 2 ]  16%
 

Total Votes : 12
ingold55
Posted: Thu Jul 19, 2007 1:06 pm
Joined: 10 Oct 2005 Posts: 1199 Location: Out on the front line
I was wandering who plays magic. Is it any good? What is the point?

does anybody play both Magic and Lord of the Rings? Which do you prefere?

just curious. Think
ingold
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LeoKula
Posted: Thu Jul 19, 2007 1:16 pm
Joined: 31 Oct 2005 Posts: 479 Location: SP, Brazil
I played magic when I was 15... then I stopped for a while and when Fellowship of the Ring was released my brother traded a Megadeth - Countdown to Extinction album for a Gandalf starter deck Very Happy

Magic is a lot (I mean A LOT) more simple... after playing LOTR, Magic becomes so easy and simple you find it childish sometimes.

In Magic you’re a wizard and the cards are spells and creatures you use to defeat the other wizard(s), your opponents. The goal is to reduce the other wizard’s life points to zero. You do that by dealing damage either with creatures or spells.

Instead of twilight, you need land to play your cards. Some cards require you have 2 lands in play, other require 8 and so on. You can only play 1 land per turn and you need to tap them to use it and you untap it on your next turn.

For any LOTR player Magic should be ridiculously easy to learn Mr. Green no offense

I prefer LOTR all the way. I haven’t played Magic ever since I first saw LOTR cards and I neither collect nor own any Magic cards, so I just voted "LOTR Only"
Last edited by LeoKula on Thu Jul 19, 2007 1:22 pm; edited 2 times in total
Anonymous Prodigy
Posted: Thu Jul 19, 2007 1:21 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
LOTR only. Smile
I had to put something here.
macheteman
Posted: Thu Jul 19, 2007 1:56 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
LOTR only.

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Felipe Musco
Posted: Thu Jul 19, 2007 1:57 pm
Joined: 18 May 2006 Posts: 2434 Location: Florianópolis, SC, Brasil
LeoKula wrote:
Magic is a lot (I mean A LOT) more simple... after playing LOTR, Magic becomes so easy and simple you find it childish sometimes.

I’m sorry, but if you think that, then you probably weren’t a very good player back then. Granted, LotR players, who have to build 2 decks to make one (SHadow & Free Peoples) have an innate sense of balance, and it DOES help in grasping some concepts, making it easier to start learning it, but the real advanced stuff is waaaaaay more complicated, and making combat and the stack work in your favor is tricky.


LeoKula wrote:

In Magic you’re a wizard and the cards are spells and creatures you use to defeat the other wizard(s), your opponents. The goal is to reduce the other wizard’s life points to zero. You do that by dealing damage either with creatures or spells.

You can actually win in four ways: reducing the opponent’s life points to 0, decking (if a player must draw a card and can’t, due to an empty library, he loses the game), "win the game" cards (like Coalition Victory, but mind you, those are really hard to pull off consistently) or earning a concession from the opponent (for instance, if the game becomes unwinable for him).



LeoKula wrote:

Instead of twilight, you need land to play your cards. Some cards require you have 2 lands in play, other require 8 and so on. You can only play 1 land per turn and you need to tap them to use it and you untap it on your next turn.

You actually need mana to pay for the cost of your spells. Mana is acquired, basically, from Lands (you can lay down one land card per turn), although some cards also produce mana, like Birds of Paradise, Llanowar Elves, Seething Song or Azorius Signet.



LeoKula wrote:

For any LOTR player Magic should be ridiculously easy to learn Mr. Green no offense

As I said before, sorry, but if you really think that you mustn’t have been a very good MtG player, no offense.


LeoKula wrote:

I prefer LOTR all the way. I haven’t played Magic ever since I first saw LOTR cards and I neither collect nor own any Magic cards, so I just voted "LOTR Only"

I played both, and both have their upsides. Of course, everyone has those cards in MtG they just love, and you CAN build casual decks around them, but in LotR, since your characters die little by little instead of at once, and you have so fewer characters than creatures in MtG (depending on the deck, of course), you "connect" to them more. Then, LotR is about a story we all learned to love more and more. However, since MtG is not tied to a singular story (actually, each new block has its own 3-book novel), the game has basically endless possibilities. Then, the game is more balanced and there are less "holes" to be filled in the rules, due to the game’s evolution. Then, MtG tends to be less boring over a long time of play, beause games go about real quick in duels, while in LotR, sometimes, the game drgs on for too long. Last, since LotR was deemed dead (it’s over), you can only play casual games, while MtG allows for extensive tournament play, earning both cards and, if you’re good enough, money (at Pro Tours). So, I’d still play casual LotR if someone ’round here still played, but for focusing, I’d go with MtG all the way. So much I started on MtG, switched to LotR (I wasn’t a very good MtG player back then, so I lost too much and blamed the older cards I didn’t have access to), but switched back later on.
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LeoKula
Posted: Thu Jul 19, 2007 2:08 pm
Joined: 31 Oct 2005 Posts: 479 Location: SP, Brazil
Didn’t mean to piss you off, guess it’s just an opinion thing, I have mine, you have yours. What’s easy for me may not be as easy for you, see? Thumbs Up

By the way, as i might have mentioned, I’ve played Magic and I understand concepts like mana and the other ways to winning a game, but I wasn’t writing an in-depth analyzis of the game, it was more a short paragraph on how it works, but then again you can search my posts looking for mistakes and point all of them out to make it look like I know nothing about Magic and you know everything. Applause Homage Thumbs Down

Anyway I’ll still be playing LOTR and my opinion of both these games is still the same.
Felipe Musco
Posted: Thu Jul 19, 2007 2:51 pm
Joined: 18 May 2006 Posts: 2434 Location: Florianópolis, SC, Brasil
1 - I wasn’t pissed off, the vast majority of players in the community are LotR players, and we’re always fighting over the souls of players for both sides! Twisted Evil
2 - I don’t really care if you are familiar with those concepts or not, I just corrected stuff I felt was necessary, in order to give ingold55 a quick overview of the game, as I’m sure if someone asked you to give’em a quick rundown about LotR you wouldn’t just say: "you play Frodo, and you have to destroy the Ring".
3 - I’m far from knowing everything about the game, I’m a mediocre player only. However, I’m a VERY quick learner, and a very good deckbuilder (mainly, as I properly credited before, to having played LotR before), and I also "study" to have a better understanding of both the game and the rules whenever possible.
4 - I didn’t search you post for mistakes, they were gross enough to pop out on their own, I was merely correcting them.
5 - To ingold55, and everyone else interested in learning, I’m currently working on an Article about bridging the gap between MtG and LotR, so stay tuned for it, it’ll be very helpful.
6 - To anyone who wants, if you want to ask anything about the game, feel free to PM me, and I’d suggest posting in the appropriate forum, as it helps us answering you better.
7 - I’m sorry, but anyone with enough knowledge of card games can vouch for me when I say MtG advanced play IS far more complicated than LotR. However, as LeoKula pointed, STARTING MtG is FAR easier than LotR, it’s very easy for LotR players to start playing MtG in, say, a Sealed tournament and win a few matches.
Hope I cleared everything out, I don’t to have someone holding a grudge against me when I don’t hold one against them, so, for no reason.
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LeoKula
Posted: Thu Jul 19, 2007 2:57 pm
Joined: 31 Oct 2005 Posts: 479 Location: SP, Brazil
<Disagreeing and arguing is encouraged when stating points of view, but direct flaming is NOT tolerated here, even in the Member’s Lounge.> FM
Celebrimbor
Posted: Thu Jul 19, 2007 3:36 pm
Joined: 12 Sep 2006 Posts: 953 Location: UNKNOWN
In my opinion LOTR and Pirates CSG are the only TCG’s worth playing with.

Anyone do pirates in addition to LOTR?
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menace64
Posted: Thu Jul 19, 2007 4:23 pm
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
I’m now only involved with LotR, but I did flare into the Magic world for a brief time this past year and I did custom build a pretty sweet deck.

Magic is the exact opposite of Star Wars CCG. In Star Wars, the rules are so thick and convoluted that it’s difficult to learn, but once you’ve got them all memorized the game is endless and exciting. Magic, on the other hand, has a very simple set of core rules, but the exact logistics for those minor odds-and-ends is its source of exhilaration.

It’s foolish to call Magic a bad game or a poor system, because its overwhelming popularity kills any argument. Numbers alone label it a great game, and if so many people love and enjoy it it has to be doing something right.

In fact, I deem that Magic and LotR come out nearly equal on their respective long list of imperfections. For Magic, those problems lie more within the game concept than anything else: fighting mana screw (where you don’t draw lands at all or at minimum) makes any game stale and uninteresting; the occasional unbalancing of a color over other colors; and then of course netdecking, which all but eliminates the possibility of designing a new deck (because, with so many people picking away at cards online, there isn’t much room for something new).

Most Magic players would argue that these elements make Magic what it is, and I won’t pretend to think my opinion is somehow more correct than theirs (and, being a person who barely scratched the surface of Magic, I’d say my opinion is actually less correct).

But yes, even our beloved and holy Lord of the Rings has flaws, but those are more design-related. Decipher, while at times capable of great things, is a horrible company. They say what they should keep secret and they keep secret everything else, they fire entire staffs at a time, and they pump out jacked up power levels of sets just to make a cheap buck. When one of their games is about to go under, they make hundreds of misprints (almost every card in Treachery and Deceit, among many others in the two block sets before it) and seem to cease playtesting at all.

The game itself can be very fun, if you’re a chief fan of the Lord of the Rings property. If you know the history of Glorfindel, for example, you’re excited to use him in your starting fellowship. If you don’t however, he looks just like any of the other pointy-eyed, lanky dudes with dresses and knives.

So really, what I’m getting at is this: Ingold, if you’re actually interested in Magic, go to Wizards of the Coast and check out Magic for yourself. Play the demo, read the online rule book, introduce yourself to the forums they have there. Buy a starter deck, some packs, and find one of the several player groups in your area (because you’re sure to have them). And there’s nothing prohibiting you from playing LotR, too. If you enjoy both, then more power to you!
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