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bobtheorc
Posted: Sun Oct 07, 2007 7:49 pm
Joined: 19 Mar 2006 Posts: 1218 Location: Wow, its hot in Iowa
Just keep it you will need it.
Here is my buildings update.

Metal Mine (level 13)
Crystal Mine (level 12)
Deuterium Synthesizer (level 10)
Solar Plant (level 16)
Fusion Reactor (level 4)
Robotics Factory (level 4)
Shipyard (level 4)


Tech researched
Espionage Technology (level 2) Important if you wanta raid
Computer Technology (level 1) same as above if you wanta have more then one fleet.
Armour Technology (level 2) cheap
Energy Technology (level 4) needed for a bunch of stuff
Combustion Drive (level 3) Light cargoes ships need it
Impulse Drive (level 3) Colony ship


I should be able to launch another colony ship in a couple of days, depending on how much I wanta build up.

I plan on giving out resource aid.....
Laser Technology (level 3)
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Bobtheorcs Uruk-Hai Dcs
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Merrick_Hale
Posted: Sun Oct 07, 2007 8:14 pm
Joined: 13 Apr 2006 Posts: 445 Location: Austin, Texas
Yo-ho yo-ho a pirate’s life’s for me!

My raiding of high level inactive players has really paid off. I’m sending my 8 small cargo ships on around 3 missions a day and bringing in around 120K in resources to my home world. At this point my resource generation through raiding is FAR exceeding my daily world production.

My status:
Homeworld: Parlan 1:137:12
Metal Mine - 16
Crystal Mine - 13 (upgrading to 14)
Deuterium Synthesizer - 10
Solar Plant - 17
Fusion Reactor - 4
Robotics Factory - 5
Shipyard - 4
Research Lab - 3

Colony 1: Meroth 1:137:15 (I got lucky and got a 137 field colony that is EXTREMELY COLD as in the max temp is -49C)
Metal Mine - 4
Crystal Mine - 3
Solar Plant - 4

Researched Tech
Espionage Tech - 4
Computer Tech - 3
Armor Tech - 1
Energy Tech - 3
Combustion Drive - 4
Impulse Drive - 3
Laser Tech - Currently Researching level 5

I won’t talk about my defenses as I don’t want someone to tailor a fleet to destroy them.

PM me in game and let me know if you would like some resources for a kick start and I’ll send a small cargo ship out. I’ll need to build the ships to do it though. Also I intend to send out another colony ship in the next day or two, so I’ll need resources to build up my colonies, but I’m not going to worry about 5k Res here and there.

I also crossed the 500 Point barrier today. Kewl!
Aaron Rhinehart
Rider of Rohan (retired)
DAgent #417 (retired)

This Incognito is a smooth operator - Lem0nhead
NBarden
Posted: Sun Oct 07, 2007 10:36 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Metal lvl 8
Crystal lvl 7
Deut lvl 6
Solar lvl 10

Robot factory lvl 2
Shipyard lvl 1
Research center lvl 1

Energy technology lvl 1
Combustion drive lvl 1

Decent. Meh.

I’m upgrading my shipyard. Cheap, and I’ll generate the resources it cost me in...1 hr. Very Happy
Last edited by NBarden on Sun Oct 07, 2007 11:13 pm; edited 1 time in totalExclamation-Trade With MeExclamation
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macheteman
Posted: Sun Oct 07, 2007 11:12 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
building a colony ship.
Check out my best article The Utterly Corrupt Corruption,
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NBarden
Posted: Sun Oct 07, 2007 11:17 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Also, can someone explain what temperature does?

My planet is 18-56 celsius (a little hotter than earth).
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Popcorn Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about? Shocked
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Arrow Spotlight on....Sense of Obligation.
macheteman
Posted: Sun Oct 07, 2007 11:44 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
higher temp means good solar energy but low deut. low temp means high deut but low solar energy.

colony ship sent.
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!!
Merrick_Hale
Posted: Mon Oct 08, 2007 7:06 am
Joined: 13 Apr 2006 Posts: 445 Location: Austin, Texas
Building a second colony ship and getting ready to send it to Galaxy 3. There is some wide open virgin territory out there and it only takes 9.75 hours to get to at impulse level 3!

First colony is coming along nicely. I’ll have it pretty much self sufficient by the end of the day tomorrow. It is insanely cold (-49 max temp) so a great place for deuterium production.
Aaron Rhinehart
Rider of Rohan (retired)
DAgent #417 (retired)

This Incognito is a smooth operator - Lem0nhead
NBarden
Posted: Mon Oct 08, 2007 10:06 am
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
I’m working on researching cheap technologies, and soon enough I’ll be able to get Light Lasers for defense.

Research:

Energy Technology lvl 2
Combustion Drive lvl 2
Laser Technology lvl 2

Buildings:

Metal lvl 8
Crystal lvl 7
Deuterium lvl 6
Solar Plan lvl 11
Robotics lvl 2
Shipyard lvl 2
Research lvl 1

I’m going to work on getting my resources really high now, and then research laser lvl 3 and start building laser defenses.

EDIT: w00t! lvl 3 laser!

Now I can start building defenses.

After resources.
Exclamation-Trade With MeExclamation
Popcorn Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about? Shocked
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Arrow Spotlight on....Sense of Obligation.
macheteman
Posted: Mon Oct 08, 2007 11:44 am
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
ok, i started a new colony. it’s closer to the sun than my other one. there is an inactive planet in my system that i’ve sucked pretty much all the resources from. i don’t think anyone else attacks it, so it’s sort of like my own personal resource generator. i think there is another member gearing up to attack me. because i attacked him. he has like 16 light fighters, and 5 small transports.

question: can you completely destroy a player? like wipe them off of their planet?
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!!
Merrick_Hale
Posted: Mon Oct 08, 2007 12:10 pm
Joined: 13 Apr 2006 Posts: 445 Location: Austin, Texas
No. You cannot lose a colony or homeworld unless you abandon it. The only thing that can happen to you is you get attacked, lose the battle, lose defensive structures (there is a 70% chance that you will be able to repair damaged defensive units) and you lose up to half of your resources when they plunder your planet.

Check out the Dragon Sim to see how you’d do in combat with your defenses vs his fleet. If he can win and not suffer too much material loss for what he gains, he will definitely come after you. If you will inflict more damage than he would be able to get out of your planet, it may make him feel better, but it would be a waste.
Aaron Rhinehart
Rider of Rohan (retired)
DAgent #417 (retired)

This Incognito is a smooth operator - Lem0nhead

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