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NBarden
Posted: Thu Nov 08, 2007 6:45 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Message exchange from me and the guy attacking me after 2 IPMs slammed into his raiding base and the planet got evacuated.

"will let you off this time, dont waste res a single probe would have been enough. lol ;) "

LOL!
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NBarden
Posted: Fri Nov 09, 2007 11:47 am
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
DANGIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I GOT SLAMMED!!!!!!!!!!!!!!!!!!!!!!!!!!!

Lost all 147 shjips in my fleet and a lot of my defenses.

ARGH! ARGH! ARGH!!!!!!!

I need help bad. AND WILL SOMEONE TAKE THIS CURSED DEUTERIUM!?!?!?!

3% moonchance....

Oh well. I got knocked back into n00b protection at least....

M_H, I think I qualify for aid...right?
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NBarden
Posted: Fri Nov 09, 2007 12:03 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
At these space, as it came to a battle:

Attacker Lohengramm (X:XXX:XX)
Weapons: XXX% Shields: XXX% Armour: XXX%
Type: Battleship Bomber
Total: 47 16

Defender NBarden (X:XXX:XX)
Weapons: XXX% Shields: XXX% Armour: XXX%
Type: S.Cargo L.Cargo L.Fighter H.Fighter Cruiser Recy. Esp.Probe Sol. Sat L.Laser H.Laser Gauss Ion C. S.Dome
Total: 12 10 72 28 15 5 8 5 50 10 1 7 1

After battle...

Attacker Lohengramm (X:XXX:XX)
Type: Battleship Bomber
Total: 47 16

Defender NBarden (X:XXX:XX)
destroyed!

He captured
12.004 metal, 32.798 crystal and 33.696 deuterium.

The attacker lost a total of 0 units.
The defender lost a total of 1.530.000 units.
At these space coordinates now float 245.400 metal and 126.300 crystal.
The chance for a moon to be created is 3 %.

-- Created by Takana’s CR Converter v1.955 beta - Dragon Takana --
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Merrick_Hale
Posted: Fri Nov 09, 2007 1:23 pm
Joined: 13 Apr 2006 Posts: 445 Location: Austin, Texas
So I take it you didn’t get a moon as the materials didn’t coalesce right after the battle.

Your biggest issue is that you didn’t have enough defense on the planet where you had your fleet and you weren’t fleet saving. I didn’t build a fleet that large until I had a GOOD defense to back it up. 50 LL, 10 HL, 1 Gauss 1 IC and 1 SSD is NOT a good defense. I followed the curve for defense described here on my homeworld and I haven’t been attacked since. I won’t say that it makes me immune to attack, but having A LOT of fodder keeps the bigger items from being hit and able to do more damage in the long run.

If that fleet attacked me at home, assuming we have equal tech, I win 80% of the time and it is a draw 20% and his fleet is crushed...

Defense is a good thing!
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Rider of Rohan (retired)
DAgent #417 (retired)

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NBarden
Posted: Fri Nov 09, 2007 2:31 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Until they decide they want your fleet and resources bad enough to drop several IPMs on you. Meh.

I’ll take your advice.
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Merrick_Hale
Posted: Fri Nov 09, 2007 3:28 pm
Joined: 13 Apr 2006 Posts: 445 Location: Austin, Texas
Let’s just say it wouldn’t be worth their time to come after me with IPMs at this point... As I keep my planets pretty resource starved (I spend as soon as I get or keep my resources on my ships over night) so they aren’t very tempting targets. In addition, the only planet worth attacking has 20 ABMs on it so let’s see...

21 IPMs*25,000 resources per IPM (to get through my screen) = 525K resources just to damage my defense...

That means I need 1M resources on my planet that they can capture for them to break even. I don’t know that I have ever had that much on any one of my worlds although I can store at most 1.8M resources on my homeworld.

Like I said, they would need to come with a pretty good size fleet in order to break through my defense and at that point my resources would likely be used, so it wouldn’t be worth it.
Aaron Rhinehart
Rider of Rohan (retired)
DAgent #417 (retired)

This Incognito is a smooth operator - Lem0nhead
NBarden
Posted: Fri Nov 09, 2007 3:41 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
20 abms?

Wow. I only have 5.

I’m gonna fortify two planets, Pwnzer Alpha and Pwnzer Eta. They’ll be my two homeworlds and bases of operation. Only difference is Pwnzer Alpha will have a research lab, Pwnzer Eta won’t need one for a while.

Pwnzer eta is going to bristling with lasers soon....
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Merrick_Hale
Posted: Fri Nov 09, 2007 3:49 pm
Joined: 13 Apr 2006 Posts: 445 Location: Austin, Texas
As the ogame wiki article said:

Missile Silo Wikia Article wrote:
If a player has their Silo full of Anti-Ballistic Missiles, you will need twice their level of Silo + 1 to be able to build enough Interplanetary missiles to damage their defenses. This gets prohibitively expensive really fast.
I figure, why argue with what works?
Aaron Rhinehart
Rider of Rohan (retired)
DAgent #417 (retired)

This Incognito is a smooth operator - Lem0nhead
NBarden
Posted: Fri Nov 09, 2007 4:11 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
I like the idea.
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bobtheorc
Posted: Fri Nov 09, 2007 4:50 pm
Joined: 19 Mar 2006 Posts: 1218 Location: Wow, its hot in Iowa
That does stink NB, but that is why your don’t try to build big raiding fleets for a while.
I know guys who think you shouldn’t have big bad raiding fleets until you have more then 100K points.
BTW Cargo ships don’t count as fleets...
as far as defenses go, ABM are very important.
My UNI 17 home planet got whacked by one...dang thing took out my defenses... Crying or Very sad Oh well might as well rebuild....
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