Hey, a thread about games. Just what I was looking for.
I'm new (an extremely casual player back in the day), and don't know how to build good decks. I've only played my brother so far. We have been playing with Movies Block cards but whichever site path we agree on beforehand.
Today he was playing Dwarves (
Gimli, Skilled Defender) and Isengard Orcs, and I
Aragorn, Defender of Free Peoples with Elves and Rohan, paired with ... something indescribably weird (as far as I know). We played two games, on the Towers site path.
The first game, he bid three to my one and took the first turn. He used his
Binding Ring to fetch the Rings of Fury,
Retribution, and Guile to put on his Gimli,
Linnar, and
Durin III. My strategy was to start by playing
Gollum, Nasty Treacherous Creature with
Captured by the Ring to generate threats, but this failed to produce anything threatening and he doubled to three with no more than a
Nasty breeze to oppose him.
I started
Arwen, Queen of Elves and Men and
Eowyn, Lady of Ithilien. I used an
Agility token to stave off overwhelming by his
Orc Overseer, but with three wounds on my two fighters, I ashamedly stopped at site two.
Now I made some horrible misplays that culminated in triumph. He played some free axes and presented me with only seven twilight on the move. I recurred Gollum with
Captured by the Ring and thought to get out some wounds with
Morgul Ambusher, forgetting he requires three threats. He slew my minions and moved again, to
Hornburg Courtyard, adding 12 twilight. With 14 in the pool, I got excited. I played my
Foul Tentacle and prepared to unleash the swarm.
Alas, I did not have an
Evil-smelling Fens in play. Then I saw that the Sauron, Lord of the Rings in my hand was highlighted. What? I can play him already? Oh -- the nine burdens on Frodo! Sauron annihilated Durin and
Linnar. Well, that certainly plugged the leaking holes of this game. But my fellowship was still at site two, to his five!
Brego gave me some breathing room, but his lone Isengard Orc brought me to five wounds in the party and I stopped at the sanctuary. It's up to my Shadow side.
He moves to six with me only playing support conditions (Fens and
Fat One Wants It). I deny his
Tidings of Erebor and he stays put.
Finally! Aragorn and
Eomer, Third Marshal of Riddermark enter the fray, the latter fully equipped via
Stables and a spear-toss from his sister. Now I have the impetus to double through his minions, though
Caradhras Has Not Forgiven Us buries the Marshal on the second move.
And the snap finish. With nine in the pool at
Cavern Entrance, I Capture for Gollum, exert him with
Evil-smelling Fens, and dial Sauron for murder. Down falls the Fellowship.
Game two, my brother bid zero and I was able to fetch Aragorn off my Riddermark and arm him. I doubled; he outfitted his starting fellowship and followed. Two orcs alive at site four made me stop for Frodo's sake; he ran over my Witch-king,
Morgul King and shot past me. I decided my triad of Morgul Ambushers was clogging my hand and dropped them, a threat short. They were dispatched.
Now I made a massive mistake, getting into an exertion contest with
Saruman, Servant of the Eye and losing Arwen -- realizing immediately after that discarding my
Agility would have beaten the
Isengard Smith. The Elf side of my deck was now shut down. I took a
calculated risk and doubled, tanking his added
Ulaire Enquea, LoM.
My brother called for Farin and
Fror and advanced to the
Hornburg Armory. I deployed an armed Eomer and inched ahead through orcs. He dropped a
Dwarven Bracers and a
Lord of Moria and took to the
Hornburg Causeway, giving me 14 twilight. I had Sauron in my hand again with four burdens (two rings summoned), but I opted for my
Foul Tentacle into
Foul Tentacle into
Foul Tentacle into
Foul Tentacle -- the
Huge Tentacle was in my hand -- the Watcher in the Waters,
Keeper of Westgate. Five tentacles, one Watcher. Five companions.
Gimli hacked up the Watcher and killed
Linnar's tentacle; Farin and
Fror amputated theirs -- the Foul Tentacles on Frodo were down to four strength each, but his ungirded flesh they wrung for Victory by Tentacles.
We agreed that his Fellowship was actually quite strong (by our standards), especially for how little twilight it put out. My Shadow side was usually utterly ineffective against it, except with the enormous burst damage a couple cards provided. In particular, I underestimated how much threat support I'd need to empower my Morgul Aggressors and
Troop of Haradrim. His Shadow side wasn't overwhelming, but he characterized it as doing consistent damage, which did frequently give me pause. My Free Peoples felt good when it was working, but sometimes struggled to gain traction, especially with the token strategy in the second game. I used the Rohan token ability once across the two games, though it did save two of my possessions from his
Isengard Smith. I was able to use the Elf token ability more frequently, and it was very helpful.
Here's my rainbow of a decklist:
Ring-bearer:
Frodo, Resolute HobbitRing:
The One Ring, The Binding RingAdventure deck:
The RiddermarkUruk CampStablesWestemnet HillsHornburg CourtyardHornburg ArmoryCavern EntranceWizard's ValePalantir ChamberFree Peoples Draw Deck:
1x
Arwen, Queen of Elves and Men4x
Aragorn, Defender of Free Peoples2x Éomer,
Third Marshal of Riddermark1x Éowyn,
Lady of Ithilien1x
Asfaloth, Elven Steed1x
Elven Bow1x
Gwemegil1x
Aragorn's Bow2x
Ranger's Sword1x
Brego1x
Eomer's Spear1x
Firefoot1x
Horse of Rohan1x Éowyn's Sword,
Dernhelm's Blade1x
Ring of Barahir1x
Mortal Men1x
Trust2x
Agility2x
Strength of Arms2x
Fortress Never Fallen2x
We Left None AliveShadow Draw Deck:
1x
Gollum, Nasty Treacherous Creature4x
Foul Tentacle1x
Huge Tentacle1x
The Balrog, Terror of Flame and Shadow1x
Watcher in the Water, Keeper of Westgate4x
Troop of Haradrim1x
Sauron, The Lord of the Rings4x
Morgul Ambusher1x
The Witch-king, Morgul King1x Úlairë Enquëa, Lieutenant of Morgul
1x Úlairë
Nelya, Ringwraith in Twilight4x
Captured by the Ring4x
Evil-smelling Fens2x
Fat One Wants ItI do welcome critiques, as I have little idea what I'm doing. I want to keep the deck small to keep my Free Peoples draws reliable, but this makes the card slots ve-e-e-ry tight. I'm thinking of dropping a culture, but I don't really want to do that as the zaniness is part of the appeal of the deck (and of
Aragorn, Defender of Free Peoples). The Shadow side I will revise significantly. I really wanted to use the Watcher in the Waters, and that led me to Gollum, and him to threats. I figured that if I fetched six minions out of my deck early, I'd be light on Shadow draws later, so the rest of the minions had better be heavy-hitters, hence the multicultural bombs. That part worked, I guess.
Thanks for reading!