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# Roll-and-sum 4d8 - Rolling 4d8: (6+2+8+5): Total = 21# Percentile - :perc sm,t: - where s is a plus or minus sign, m is the modifier to the roll, and t is the target percentage to roll under. The modifier part is required, even if it's 0 - you have to put a + or -0. Not elegant, but it works.# ORE - simply put :ore p:, where p is the size of the pool.# Wushu - format is :wushu a, d, t: where a is the number of offense dice, d is the number of defensive dice, and t is the target number. Note that mine is customized for Wuxalted, so the readout displays Scarlet and Ebon dice.# Fudge - just put Rolling 4dFResults = -, +, -, +, Total = 0 - this code was written by Mothlos from the SMF User Forums# Mixed roll - the format is :mixed a,b,c,d,e,f,g:. A-F represent the number of d4s through d20's to roll, respectively, and g represents whether the dice should explode (reroll if they hit their highest number; you should put y or n). Again, you must put a number for each type, even if it's zero. Not elegant, but it works.