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Author Topic: Re: Back to the Light - GONDOR  (Read 3 times)

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November 18, 2009, 12:06:30 pm
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Thranduil

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Re: Back to the Light - GONDOR
« on: November 18, 2009, 12:06:30 pm »
Well, if you guys are going to be like that, I might post some more!

[1] Kingsfoil [Gondor] (reprint)
Possession
Bearer must be a [Gondor] Man.
Fellowship: Discard this possession from play to heal a companion and, if that companion is a [Shire] companion, you may discard a condition he or she bears.
B C 48

I thought about making a new version of this card, but in the end, while there's already a card that does pretty much exactly what I want it to do, why would I change it?

[1] Hands of the King [Gondor]
Condition • Support Area
Fellowship: Exert a [Gondor] companion and either a [Dwarven] companion or a [Rohan] companion to add a [Gondor] token here.
Skirmish: Remove a [Gondor] token here to heal a companion.
B C 46

So this is the [Gondor] component of the NtFH cycle.

[2] It is Not This Day! [Gondor]
Condition • Unbound Companion
Res: +1
Tale.
To play, spot a [Gondor] companion.
Limit 1 per companion.
Each time bearer wins a skirmish, you may reinforce a Free Peoples token or discard a Shadow token.
B U 47

One of the themes of this block is obviously resistance, and so there are a series of conditions that play on companions for resistance modifiers. And this also gives me the chance to reinforce one of [Gondor]'s strengths - culture tokens.

[2] •Pippin, Knight of Gondor [Gondor]
Companion • Hobbit
Str: 5
Vit: 4
Res: 8
Knight.
Skirmish: Exert Pippin twice to make him strength +1 for each [Gondor] companion you can spot.
B R 49

And here is another spellshaper. Notice that he's a Pippin, Guard of Minas Tirith that comes with an inbuilt Pippin's Sword!