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Author Topic: Re: TLHH DC Project: The Great Eye - Concepts & Discussion  (Read 2 times)

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April 23, 2010, 06:20:06 am
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simplegarak

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Re: TLHH DC Project: The Great Eye - Concepts & Discussion
« on: April 23, 2010, 06:20:06 am »
WAC01
[8] The Witch-King, Leading Seeker
Str: 14
Vit: 4
Site: 3
Minion – Nazgul
Fierce
When you play the Witch-King, you may take a [Wraith] search card from your discard pile into hand.
While you can spot another [Wraith] minion, search cards are twilight cost -1 and stealth cards are twilight cost +1.

WAC02
[4] Ulaire Lemenya, Fifth Seeker
Str: 9
Vit: 2
Site: 3
Minion - Nazgul
Response: If a Stealth card is played during a skirmish involving Ulaire Lemenya, make him Fierce and Strength +1 until the regroup phase.

WAC03
[5] Ulaire Nelya, Trapped in the Twilight
Str: 10
Vit: 3
Site: 2
Minion - Nazgul
Twilight
While the ring-bearer is wearing the One Ring, Ulaire Nelya is Fierce and Strength +2.
Each time Ulaire Nelya wins a skirmish, you may exert him to have the ring-bearer put on the One Ring.  The Free Peoples player may add [2] to prevent this.

WAC04
[4] Ulaire Nertea, Ninth Seeker
Str: 9
Vit: 2
Site: 3
Minion - Nazgul
When you play Ulaire Nertea, for each companion over 5, you may play 1 [Wraith] Minion from your discard pile.
Shadow: Discard a card from hand to take a [Wraith] Search card from your discard pile into hand.

WAC05
[3] Hunting Baggins
Condition - Support Area
Search
Shadow: Stack a Search card here from hand.
Skirmish: Exert a [Wraith] minion currently skirmishing to take a card stacked here into hand.

WAC06
[2] Relentless Beasts
Condition - Support Area
Spell
[Wraith] Search cards are twilight cost -1.
Skirmish: Discard this condition to do one of the following: Make a [Wraith] minion Fierce until the regroup phase; Make a [Wraith] minion strength +2 (and exert each character skirmishing them if they are mounted); Play a [Wraith] mount from your discard pile.  Spot a character with resistance 2 or less to do all 3 in any order.

WAC07
[1] All Veils Removed (reprint)
Event - Skirmish
Make a Nazgul strength +2 (or +5 if the Ring-bearer wears The One Ring).



There you go, that's the commons, I'll get the rest as I have opportunity through the day.