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Author Topic: Merry's Sword - Enduring Nazgul  (Read 149 times)

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May 16, 2010, 01:57:47 am
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MuadDib85

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Merry's Sword - Enduring Nazgul
« on: May 16, 2010, 01:57:47 am »
Ringbearer and Ring 
*The One Ring, Such a Weight to Carry (7R2) 
*Frodo, Old Bilbo's Heir (1R289) 

 
Fellowship (34) 
2x *Farmer Maggot, Chaser of Rascals (1R288) 
3x *Leowyn (7R239) 
1x *Eomer, Third Marshal of Riddermark (4R267) 
1x *Eowyn, Daughter of Eomund (5P122) Start
1x *Gamling, Warrior of Rohan (5R82) 
1x *Merry, Friend to Sam (1R302) Start 
1x *Pippin, Hobbit of Some Intelligence (1R307) Start 
1x *Rohirrim Army (8R91) 
1x *Theoden, Rekindled King (7R255) 
1x Rohirrim Guard (7C246) 
1x Escape (4R300) 
4x Simbelmyne (4R289) 
1x *Brego (4U263) 
1x *Eomer's Spear (4U268) 
1x *Eowyn's Sword, Dernhelm's Blade (7R230) 
1x *Firefoot (4R274) 
1x *Herugrim (4U280) 
3x *Merry's Sword (7R242) 
1x *Snowmane (7R250) 
1x *Sting, Bane of the Eight Legs (8R113) 
4x Rohirrim Bow (5C88) 
1x Rohirrim Helm (5R89) 
1x Rohirrim Shield (5C91) 

 
Shadow (34) 
1x *Ring of Ire (9R+43) 
1x *Ring of Rancor (9R44) 
1x Bent on Discovery (1R206) 
2x Black Marshal (10U53) 
3x Between Nazgul and Prey (8R67) 
4x *The Witch-King, Black Captain (8R84) 
2x *Ulaire Cantea, Thrall of the One (10R67) 
4x *Ulaire Enquea, Thrall of the One (10R68) 
2x *Ulaire Lemenya, Thrall of the One (10U69) 
2x *Ulaire Nelya, Thrall of the One (10U70) 
2x *Ulaire Otsea, Thrall of The One (8R81) 
3x *Ulaire Toldea, Thrall of the One (10R71) 
1x *Black Flail (8R70) 
2x *The Pale Blade (1R221) 
4x Fell Beast (6U83)


Sites 
Sleeping Quarters (7U333) 
West Road (7U337) 
Hall of the Kings (7U339) 
City of the Dead (8U118) 
Crashed Gate (8U119) 
Minas Tirith Fourth Circle (7U348) 
Pelennor Grassland (7U354) 
Morgulduin (7U358) 
Dagorlad (7U360)


Bid [1], start first. Pippin will remove the bid burden before sacrificing himself to the first scary bad guy that comes along. Try and double to site three, the goal is to try and get to site nine first with your fellowship and try to stop them moving with some huge enduring nazgul. This is a fun deck to play and also very competive, Merry's Sword with Rohirrim Bow takes care of most things, Eomer mops up. Leowyn, Farmer Maggot, Eowyn and Theoden are good for healing, rohirrim Army comes in handy for double moving.

Please let me know what you think of it. (I run another version using Eowyn, LoI but she isn't valiant so simbelmyne early can choke).

May 16, 2010, 04:06:10 am
Reply #1

Gil-Estel

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Re: Merry's Sword - Enduring Nazgul
« Reply #1 on: May 16, 2010, 04:06:10 am »
Erkenbrand is allowed in Movie as far as I can recal, and would be a nice addition to the deck I suppose. Grond or a corsairpossession gone is very nice.
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May 16, 2010, 08:05:28 am
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Cw0rk

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Re: Merry's Sword - Enduring Nazgul
« Reply #2 on: May 16, 2010, 08:05:28 am »
I think that because you use Simbelmine, you could cut some cards out of your fellowship. You could remove 2 Leowyn and 1 Merry's Sword. If you used Merry, Horticulturalist you could also remove 1 Farmer Maggot. This would allow you to add cards like Sam, SoH and The Tale of the Great Ring. Fortress Never Fallen and Arrow-Slits are also good. PATHS could also be nice to finish some minions.

For your shadow, I'm not a Enduring Nazgul expert (except for Enquea Corruption) but I feel like the Witch King, BC is probably the worst. All Blade Perish is always a nice add-on with Enduring Nazgul.

May 16, 2010, 08:06:50 am
Reply #3

Witchkingx5

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Re: Merry's Sword - Enduring Nazgul
« Reply #3 on: May 16, 2010, 08:06:50 am »
the Witch King, BC? on a Fell Beast? With BnaP? That sounds like a dead comp for me...

June 02, 2010, 08:12:41 am
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MuadDib85

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Re: Merry's Sword - Enduring Nazgul
« Reply #4 on: June 02, 2010, 08:12:41 am »
I think that because you use Simbelmine, you could cut some cards out of your fellowship. You could remove 2 Leowyn and 1 Merry's Sword. If you used Merry, Horticulturalist you could also remove 1 Farmer Maggot. This would allow you to add cards like Sam, SoH and The Tale of the Great Ring. Fortress Never Fallen and Arrow-Slits are also good. PATHS could also be nice to finish some minions.

For your shadow, I'm not a Enduring Nazgul expert (except for Enquea Corruption) but I feel like the Witch King, BC is probably the worst. All Blade Perish is always a nice add-on with Enduring Nazgul.

I think having Leowyn early is a must and don't really like the idea of using a simbelmyne on her. The biggest annoyance for this deck is Cantea, Faster Than Winds, hence so many copies of Merry's Sword. Horticulturalist might be nice but Friend To Sam is a potential plus ten pump if needed. Sam, SoH and PATHS would be great, I will try and find room for them. Also Fortress Never Fallen sounds like a good idea too.

I agree that Black Captain is not the greatest Witch-King but with The Pale Blade or Black Flail and a Fell Beast he is mean. I think there are alot of different ways to successfully use enduring nazgul in movie block. This build has worked as well as any I have tried so far.

« Last Edit: June 02, 2010, 09:12:55 am by MuadDib »

June 02, 2010, 08:31:59 am
Reply #5

Ringbearer

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Re: Merry's Sword - Enduring Nazgul
« Reply #5 on: June 02, 2010, 08:31:59 am »
I would prefer a Theoden, TaP start with Merry, Horticulturalist insteal of Eowyn. Theoden is bigger, and if he dies he fetches someone needed as Rohirrim Army or Eomer, TMOTR

June 02, 2010, 09:03:57 am
Reply #6

hrcho

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Re: Merry's Sword - Enduring Nazgul
« Reply #6 on: June 02, 2010, 09:03:57 am »
Enduring Nazzies are quite expensive... especially if you want to save some twilight for BNAP. I suggest 2x Morgul Gates. With my Enduring Nazzies, instead of conditions, I run events that exert them. Fear, Their Power is in Terror, Relentless Charge, They Will Find The Ring and I NEVER make a Nazzie deck without TGAT. I don't go below 2 TGAT and usually there are 3. I think it's worth it. I never regret it. GANDY MUST DIE!!  (and stay dead).  ;D

I'd also add more Nelya, Thrall of the One, because he can make BNAP work in fierce if there wasn't enough twilight for the first skirmish.
« Last Edit: June 02, 2010, 09:06:01 am by hrcho »
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June 02, 2010, 09:09:14 am
Reply #7

MuadDib85

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Re: Merry's Sword - Enduring Nazgul
« Reply #7 on: June 02, 2010, 09:09:14 am »
Sounds fun. I might try to build an enduring event deck aswell. :)