I think GCCG could have a built-in option (again, Kralik, remember I don't know a thing about programming, I just like throwing ideas out there, so tell me if it's not reasonable to be done and it's ok) like World of Warcraft. Sure, you can log out if you are PVP'ing, but your char will still stay there, motionless, for several seconds (usually enough to get killed). If a player quits during a game, I think it'd be nice to have a built-in option prompting you to either save the game (to give the offender a chance or if you know the person and something actually went wrong) or to instantly win (and then the loser would either get no money, or even LOSE some amount of it, and, of course, get no promo if he played without proxies). Possible?