Been testing it. First game, I got totally mana screwed. Second game, I managed to get a Quillspike and an Archmage out by turn 4, and had some Cryptics, Fractures and Shriekmaws to deal with the crits. Another game, I opened with a Druid, Quillspike and Archmage + 3 lands and a counter.
I love this deck. But I'm switching quantity of Islands and Forests around.