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Author Topic: Post your Gemp-LotR bugs here  (Read 643862 times)

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January 14, 2012, 09:36:50 am
Reply #315

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #315 on: January 14, 2012, 09:36:50 am »
I found 2 bugs:
- 12U21 Refuge : the activating effect -discard a companion- does not work
- 11R50 Safe Passage: the twilight pool is removed after accounting the added twilight tokens for movements (companions and site), It should be done before.
Fixed (after restart).
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January 14, 2012, 04:45:18 pm
Reply #316

Narij

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Re: Post your Gemp-LotR bugs here
« Reply #316 on: January 14, 2012, 04:45:18 pm »
I am trying to get started.  When I go into the deck builder and select Sealed FotR, it gives me a server error message when I attempt to open a booster.  Is there a way around this/something I need to allow.  Please advise.
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January 14, 2012, 06:11:06 pm
Reply #317

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #317 on: January 14, 2012, 06:11:06 pm »
I am trying to get started.  When I go into the deck builder and select Sealed FotR, it gives me a server error message when I attempt to open a booster.  Is there a way around this/something I need to allow.  Please advise.
Yes, there is a problem with opening the league starter in the current version. This will be fixed after restart (in about 20 minutes or so).
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Give Gemp-LotR a try.
All sets are finished

January 14, 2012, 07:43:45 pm
Reply #318

ramolnar

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Re: Post your Gemp-LotR bugs here
« Reply #318 on: January 14, 2012, 07:43:45 pm »
Marcin, I got a heal leaving Westenmet Hills in this game:

http://www.gempukku.com/gemp-lotr/game.html?replayId=ramolnar$0pauwg3lavgbmol8

I should only get a heal moving to the site, not from it.

January 14, 2012, 10:56:41 pm
Reply #319

-Enola-

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Re: Post your Gemp-LotR bugs here
« Reply #319 on: January 14, 2012, 10:56:41 pm »
Bug on Dwarrowdelf Chamber, not "moves from" but "moves to".
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January 15, 2012, 04:24:06 am
Reply #320

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #320 on: January 15, 2012, 04:24:06 am »
Marcin, I got a heal leaving Westenmet Hills in this game:

http://www.gempukku.com/gemp-lotr/game.html?replayId=ramolnar$0pauwg3lavgbmol8

I should only get a heal moving to the site, not from it.
Fixed (after restart). There was a problem with movement not working correctly and doing the actions in wrong order.
New/old way to play Lord of the Rings online.
Give Gemp-LotR a try.
All sets are finished

January 15, 2012, 04:24:17 am
Reply #321

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #321 on: January 15, 2012, 04:24:17 am »
Bug on Dwarrowdelf Chamber, not "moves from" but "moves to".
Fixed (after restart).
New/old way to play Lord of the Rings online.
Give Gemp-LotR a try.
All sets are finished

January 15, 2012, 11:10:07 am
Reply #322

Arcanite

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January 15, 2012, 12:14:48 pm
Reply #323

MarcinS

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New/old way to play Lord of the Rings online.
Give Gemp-LotR a try.
All sets are finished

January 15, 2012, 02:18:38 pm
Reply #324

Floydos

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Re: Post your Gemp-LotR bugs here
« Reply #324 on: January 15, 2012, 02:18:38 pm »
Hi MarcinS, sorry for another spam of bugs...but discarting of unbound hobbit didnt canceled skirmish but resolved as win for minion.... replay included :

http://www.gempukku.com/gemp-lotr/game.html?replayId=Floydos$25xx7rgrh3e01d3o

Thx, Floydos

January 15, 2012, 02:25:33 pm
Reply #325

hsiale

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Re: Post your Gemp-LotR bugs here
« Reply #325 on: January 15, 2012, 02:25:33 pm »
This is not a bug. If you discard all characters on one side of a skirmish, it resolves instantly and the other side wins.

January 15, 2012, 02:49:47 pm
Reply #326

Floydos

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Re: Post your Gemp-LotR bugs here
« Reply #326 on: January 15, 2012, 02:49:47 pm »
but if you discard to cancel skirmish...as pippin or merry text...it have to be canceled right?

January 15, 2012, 03:57:20 pm
Reply #327

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #327 on: January 15, 2012, 03:57:20 pm »
but if you discard to cancel skirmish...as pippin or merry text...it have to be canceled right?
Yes, if you discard it with an effect that cancels a skirmish (if there is one), then it will be cancelled. In the replay, you were just discarding a character in skirmish, this DOES NOT cancel a skirmish, just discards the character. If there is no characters in skirmish on one of the sides, then the skirmish ends and the side that still has characters - wins.

From Comprehensive rules:
If all characters of one side are removed during a skirmish before strength has been totaled, the skirmish resolves and the other side wins.
New/old way to play Lord of the Rings online.
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All sets are finished

January 15, 2012, 09:53:24 pm
Reply #328

bibfortuna25

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Re: Post your Gemp-LotR bugs here
« Reply #328 on: January 15, 2012, 09:53:24 pm »
One bug found with Anduin Confluence (Shadows)

It says "When the fellowship moves to this site, discard all allies from play."

When I moved to there, my ally stayed in play. It was only after I moved FROM that site that my ally was discarded.
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January 16, 2012, 02:15:59 am
Reply #329

MarcinS

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Re: Post your Gemp-LotR bugs here
« Reply #329 on: January 16, 2012, 02:15:59 am »
One bug found with Anduin Confluence (Shadows)

It says "When the fellowship moves to this site, discard all allies from play."

When I moved to there, my ally stayed in play. It was only after I moved FROM that site that my ally was discarded.
This is a bug that was already fixed yesterday late night.
New/old way to play Lord of the Rings online.
Give Gemp-LotR a try.
All sets are finished