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Author Topic: Infinite Loops  (Read 3 times)

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February 12, 2013, 06:35:12 am
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Skeeve

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Infinite Loops
« on: February 12, 2013, 06:35:12 am »
I'm getting tired of rolling over with Hrethel and Castamere+weapon or wargs.  I thought I remember Decipher having an infinite loop rule back in the day, and not the STCCG rule.  Anyone remember what it was?  Is there a command on Gemp like /roll or /flip (dice or coin) to determine who it stops at?

Please advise.